Peglin Relics (v 1.0.6)

A simple viewer for relics in the Peglin video game. Hover over images to see relic names and descriptions.

A Good Slime
Whenever slime is applied to Peg it gets upgraded +5.
Stacked Orbacus
Every enemy starts with 3 Exploitaball.
Fast Reakaton
Whenever an enemy spawns, gain 10 Ballusion.
Perfected Reactant
'Bombs deal +20 damage.'
Improved Catalyst
'Bombs deal +10 damage.'
Bomb Baton
Pegboards start with +3 Bombs.
Special Button
The board will contain 1 additional Critical Peg.
Ambidextionary
You have +1 orb discards.
Molten Gold
Battles start with 10 extra Coins.
Eye of Turtle
Orb and relic battle rewards contain an additional option to choose from.
Peglintuition
Battle rewards and chests contain an additional option to choose from.
Fresh Bandana
The board will contain 1 additional Refresh Peg.
Hero's Backpack
Non-Pebball orbs gain +1/+2 for every other orb of the same type owned.
Constricting Chains
Every orb will fire 2 additional copies onto the pegboard, but all orbs deal 0.5x damage (rounded down) and can only be aimed in 4 directions.
Prime Rod of Frost
Every prime numbered shot pierces an additional enemy.
Sapper Sack
All Bombs are replaced with Red Bombs and deal 2x damage to enemies.
Short Stack
Attacks gain -1/+1 for every Critical Peg on the board.
Glorious SuffeRing
All attacks have -4/-4 but every Peg Activated gets upgraded (+4 damage).
Endless DevouRing
Attacks deal 2x damage but every Peg Activated gets downgraded (-3 damage).
Call of the Void
'Hit Peg are <style=Destroy>destroyed.'
Defresh Potion
"All orbs get Morbid but boards contain\n half as many <sprite name=\"REFRESH_PEG\"> (rounded down)."
Curse of the Peglin King
Every even shot will fire with 2x force, but every odd shot will fire with 0.5x force.
Essential Oil
Whenever Ballwark is gained, increase the amount gained by 2.
Spiffy Crit
Attacks apply 1 Exploitaball to enemies, or 2 Exploitaball on crit.
Grubby Gloves
Attacks apply Spinfection 1 to enemies.
Clear The Way!
Attacks apply 2 Transpherency to enemies.
Bag of Orange Pegs
Attacks get an increasing damage multiplier based on the number of Cleared Peg or removed Peg
Ballpeen Hammer
Whenever Shield Peg is created, gain 4 Ballwark.
Redoublet
Whenever you evade an attack, convert 2 Peg to Critical Peg.
Vitamin C!
Whenever a crit is triggered, gain 10 Ballusion.
Ripostal Service
After you are attacked, the attacker receives damage equal to 5x your remaining Ballwark.
Suffer the Sling
Pebballs get +1/+2.
Basalt Toadem
Post battle upgrading now includes the option to increase your Max HP by 4.
Pocket Sand
When an enemy hits you with a melee attack, apply Blind 15 to that enemy.
Kinetic Meteorite
Every 3 Peg Hit provides explosive force until the board is refreshed.
Ancient Meteorite
Every Peg hit provides explosive force.
Enhanced Gunpowder
'Bombs Activate nearby pegs when detonated.'
Smoke Mod
'Bombs apply Blind 1 when damaging enemies.'
Choke Mod
'Bombs apply Spinfection 1 when damaging enemies.'
Reduce, Re-Fuse, Recycle
'Bombs detonated while navigating provide 5 Gold.'
Short Fuse
'Bombs detonate in one hit.'
Recombombulator
Previously thrown Bombs will now refresh as Bombs.
Inconspicuous Ring
Bouncers contribute to damage.
Ambiguous Amulet
Wall bounces contribute to damage.
House of Slime
Walls and bottom bouncers are extra bouncy.
Branch of Ember
When applying Bramble to an enemy, apply Blind 8. When applying Blind to an un-Brambled enemy, apply Bramble 1.
Adventurine
The first Peg Hit by each orb gets +10
Peglinero's Pendant
Collected Coins contribute to damage.
Haglin's Hat
'Heal 15% of your max health for every 100 Coins collected.'
Flaunty Gauntlets
Gain 1 Ballusion for every Coins collected.
Beckoning Crit
Every 11 Coins collected triggers a crit.
Cursed Mask
Orbs get +2 /+4 while you have any negative status effect. You start each battle with Confusion 4.
Molten Mantle
You can no longer obtain Gold in battles, but your current shot's total damage is dealt to the targeted enemy every 3 Coins you collect.
Refillosopher's Stone
Create 2 Coins whenever the board is refreshed.
Heavy Shaft Potion
'Activated Critical Peg also refresh the board.'
Complex Claw
All attacks get +0/+1.
Critikris
Whenever a crit is triggered, deal (your orb's Critical Peg x # crits) damage to all enemies.
Dodgy Shortcut
The board will contain 2 additional Critical Peg but hitting Critical Peg will send your orbs flying downwards.
Mauliflower
Every 3 times a crit is triggered, gain 1 Spinesse.
Au Auger
Each crit triggered for projectile attacks cause them to pierce an additional enemy.
Ancient Fleece
Additional crits increase shot damage by 1.3x.
Critsomallos Fleece
'Activating multiple Critical Peg increases damage per Peg by (Crit Damage - Regular Damage).'
Subtraction Reaction
At the start of your turn apply damage reduction slime to X Peg where X is the number of times you lost health last turn.
Bad Cheese
'Deal (20 x # reloads) damage to all enemies when reloading.'
Intentional Oboe
Whenever you would lose health, reduce the amount lost by 1.
Ring of Pain
Whenever you lose health, deal 7x that amount to all enemies.
Weaponized Envy
Whenever you heal, deal 3x the total heal as damage to the targeted enemy.
Debuff Distractor
Gain 1 Ballusion for every stack of negative status effect you apply to an enemy.
Beleaguered Boots
Your Ballusion cap is increased to 999.
Bombulet
Pegboards start with 2x as many Bombs.
Parallel Boomiverse
Whenever Bombs are created in battles, create an additional Bombs.
Wand of Skulltimate Greed
Battles start with 2.5x as many Coins but all purchases are twice as expensive.
Wand of Skulltimate Wrath
Attacks deal 2x damage but you deal 3 self-damage for every 30 Peg Activated.
Consolation Prize
Do you feel consoled?
Duplication Potion
When Critical Peg/Refresh Peg move, they leave a stationary copy at their previous position.
Echo Chamber
All attacks have Echo 10.
Unpretentious Pendant
All orbs get +2/+0 but boards contain one less Critical Peg.
Consuming Chalice
All orbs get +0/+4 but boards contain one less Refresh Peg.
Fiery Furnace
Whenever Shield Peg is destroyed, gain 4 Ballwark.
Decoy Orb
Enemies don't get their extra turn(s) for your first reload.
Distraction Reaction
Whenever you lose X health, gain X Ballusion.
Grinding Monstera
Whenever you defeat a non-minion enemy, gain 1 max health.
Training Tabard
For every 10 Ballwark you gain, gain 1 Muscircle.
Added Advantarge
Whenever an effect causes you to gain Muscircle, gain 2 Ballwark.
IOU
An extremely legitimate investment certificate (probably).
Grabby Hand
'Flying enemies are attacked horizontally and take 1.5x damage from projectile attacks. '
Torn Sash
All incoming damage is halved.
Popping Corn
'Heal 1 for every 15 Peg Activated during battle.'
Cookie
'Heal 1 every time the board is refreshed.'
Well-Done Steak
'Heal 6 when reloading.'
Knight Cap
If you have Ballwark remaining after battle, increase your Max HP by 2.
Slimy Salve
Applies Healing Slime to every 35 Peg hit, which makes the peg Durable and heals 1 when hit.
Betsy's Hedge
Attacks gain +2/+0 for every Critical Peg on the board.
Steady Scope
Every shot fired has a (2x Ballusion)% chance to trigger a crit.
Counterfeit Crits
Whenever Critical Peg is Hit convert 2 Peg to Critical Peg.
Seraphic Shield
You are immune to all damage.
Mask of Sorrow
When applying negative status effects to an enemy, increase the amount applied by 1.
Mask of Joy
When applying positive status effects to yourself, increase the amount applied by 1.
Power Glove
Attacks gain +1/+1.
Navigationflation
Every Coins collected during navigation is worth 4 Gold.
Pocketwatch
Deal extra damage the longer your orbs are in flight.
Infernal Ingot
Steal 1 health from the selected enemy for every 5 Peg hit.
Piece Of Mind
Whenever you lose your last Ballwark, gain 1 Ballance.
Knife's Edge
Every shot is a crit when fired below 50% health.
Monster Training
Deal 2x damage when your health is below 25%.
Electropegnet
'Peg Bombs become weak magnets and Refresh Peg Critical Peg become strong magnets. Effect is full strength for 4s and gradually decreases over the next 8s.'
Matryoshka Shell
Every shot has +1 Multiball, but attacks get -2/-2.
Salt Shaker
When gaining max health, increase the amount gained by 1.
The Cake
Increases your max health by 50.
Wall Chicken
Increases max health by 25.
An Apple A Day
Increases your max health by 15.
Mental Mantle
Immediately deal 1 damage to the targeted enemy for every 2 Peg Activated.
Safety Net
Orbs start with 5 Peg worth of damage.
Orbert's Story
Every 4 '?' nodes visited will guarantee a chest, and the chance for rare relics to appear in chests is increased by 50%.
Duplication Station
Every 4 shots starts with +1 Multiball.
Round Guard
You are immune to attack damage while reloading.
Axe Me Anything
Enemy damage resistances become weaknesses instead.
Sealed Conviction
All attacks get +3/+2 but you have -1 orb discards.
Basic Blade
All attacks get +1/+0.
Is Dis Your Card
On discard, gain Ballusion equal to 2x the discarded orb's crit damage.
Miniboss Meetup
Every node is a miniboss.
Overwhammer
Projectile attacks have Overflow.
Alchemist's Cookbook
'Peg have a 5% chance to refresh into Bombs.'
Spinsepsion
Enemy Spinfection will increase each turn instead of decreasing.
Pumpkin π
Each shot, a random slot becomes a portal that can teleport orbs to the top of the pegboard up to 3x.
Rallying Heart
Post battle healing is increased by 1% for each orb in your deck. (+{[DECK_SIZE_HEAL_TOTAL]}%)
Strange Brew
'Activated Refresh Peg Critical Peg contribute to damage.'
Puppet
Prevent the first time you would lose health each battle.
Prime Slime
Every 17 Peg Hit has a random positive slime applied.
Crumpled Character Sheet
Enemies start with random health.
Haglin's Satchel
When taken, 2 rare orbs are added to your deck, orbs are randomly upgraded 3 times, and 50 Gold is acquired.
Roundreloquence
Attacks apply a random debuff to the enemy
Dungeon Die
When your deck is shuffled, each orb's damage and crit are randomly rolled between (Stat - 3) and (Stat + 3).
Gardener's Gloves
Reduce self-damage from orbs by 50%.
Light Shaft Potion
'Activated Refresh Peg also triggers a crit.'
Refresher Course
Every 4 times the board is refreshed, randomly gain 1 Muscircle or 1 Spinesse.
Refillibuster
Whenever the board is refreshed, deal damage to targeted enemy equal to the number of pegs restored.
Refreshiv
Whenever an enemy is defeated, refresh the board.
Refreshield
Refreshes the board on every reload.
Refreshing Punch
'Refresh Peg Activate nearby pegs when hit.'
Leaf The Rest For Later
The board will contain 10 additional Refresh Peg but each refresh only refreshes 8% of Peg (minimum of 5).
Refresh Perspective
Whenever Peg are refreshed they are upgraded +1.
Shrewd Scales
You gain 2 Ballance on every reload.
Dumb Bell
Every reload grants +2 Muscircle.
Ring of Reuse
All orbs have +1 Persist.
Sand Arrows
Attacks apply 4 Blind to enemies.
Bastion Reaction
After losing health from self-damage, gain Ballwark equal to 2x health lost.
Shield Basher
'Shield Peg can be Activated.'
Tactical Treat
'Refresh Peg move after every shot.'
Weighted Chip
Bottom slots gain multipliers that double or halve your shot damage.
Powder Collector
Every 30 Peg hit is converted to Bombs.
Dodgy Dagger
Whenever you evade an attack, gain 1 Spinesse.
Alien's Rock
Targeted attacks also hit nearby enemies.
Spheridae's Fate
Summons a Round Squirrel onto the pegboard whenever 30 Peg are Hit but is destroyed after 100 uses.
Balladroit
Start each battle with Ballwark 6.
Balladroit
Start each battle with Ballwark equal to the number of orbs in your deck, or 2 x (your orb's largest base damage), whichever is higher.
Brassicaceae Knuckles
Every 3 times the board is refreshed, gain 1 Muscircle.
Training Weight
Whenever you gain Muscircle, gain 1 additional.
Spiral Slayer
At the start of each battle, randomly gain 1 Muscircle or 1 Dexspherity.
Super Boots
'Heal 1 for every Peg Hit while successfully navigating after battle, and take no damage from mis-navigation.'
Sash of Focus
Prevent the first time you would take lethal damage each battle.
Aliensrock
Targeted attacks hit all enemies
Lucky Penny
The board will contain 2 additional Critical Peg
PegBag
The board will contain 2 additional Refresh Peg.
Unicorn Horn?
Your aimer is longer and displays an additional bounce.
Spinventoriginality
Unique orbs in your deck get +1/+2
Gift That Keeps Giving
All pegs have Durable.
Perfect Forger
Whenever an upgradeable orb is added to your deck, upgrade it and take 6 damage.
Modest Mallet
Whenever you discard an upgradeable orb, upgrade it until end of combat.
Crystal Catalyst
'Spinfection damage is increased by 5 per area, per stack.'
Sprouting Spinvestment
Increase your held Gold by 20% when entering a '?' node.
Effective Criticism
Whenever a crit is triggered, apply a random debuff to the targeted enemy.
Heavy Hand
All orbs Activate Peg an additional time, but your aimer is drastically reduced and all orbs become Dense.
Safety Pegulations
Projectile attacks pierce 2 additional enemies, but Bombs deal 75% less damage and self-damage.